Your liveries, managed.
FORC3 Grid reads Assetto Corsa EVO’s own livery folder straight from your
browser. Connect it once and you can see every skin you have installed,
pack any of them into a .grid file to share, and install
packs other people send you — re-linked to your cars automatically.
Pick C:\Users\you\Saved Games\ACE —
or just pick Saved Games, or your user folder, and FORC3 Grid
will find it from there.
Your browser has to ask: a website can’t look at your drive on its own.
Nothing is uploaded — the folder is read on your machine.
No liveries installed yet.
Paint one in FORC3 Designer, or install a .grid pack someone shared with you.
Reaching the Community Grid…
It may be down for a moment, or your connection may be. Everything else
here works without it, and .grid packs work the way they
always do — export one from your garage and send it to anyone, over
Discord or however you like. Come back to this tab in a little while;
it checks again each time.
Nothing matches that.
How to generate a thumbnail
The picture on a livery’s card is AC EVO’s own render of the car. To have the game make one: select the car and Customize it, change anything on it (like the side decals), then click Apply. It will then generate the thumbnail, and you can refresh the app (↻ in My Showroom) to see it.
What a .grid contains
The six texture maps, a manifest, and a preview — about 3 MB. It does
not contain the game’s compiled .texturemips cache,
which is around 77 MB per livery, is regenerated on demand, and would
actively break the install if shipped stale.