Your liveries, managed.

FORC3 Grid reads Assetto Corsa EVO’s own livery folder straight from your browser. Connect it once and you can see every skin you have installed, pack any of them into a .fmgrid file to share, and install packs other people send you — re-linked to your cars automatically.

Pick C:\Users\you\Saved Games\ACE — or just pick Saved Games, or your user folder, and FORC3 Grid will find it from there.
Your browser has to ask: a website can’t look at your drive on its own. Nothing is uploaded — the folder is read on your machine.

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How it works

Why a skin can’t just be copied

AC EVO ties every external livery to a car GUID — the id of one specific car in your own garage, written into external_livery.json. Your Ferrari 296 GTB and mine have different GUIDs, so a livery folder copied straight across binds to nothing and quietly does not show up.

A .fmgrid pack records the car’s model instead (ks_ferrari_296_gtb), which is the same string on every install of the game. On the way in, FORC3 Grid looks up your saved car for that model and rewrites the binding to point at it. That is the whole trick, and it is why packs install correctly on a machine that has never seen the original.

Liveries that are not packs yet

Almost none are, today. A livery normally travels as the folder the game itself uses — six textures and an external_livery.json — copied off someone’s machine or zipped into a Discord channel. Install Livery takes one of those directly: pick the folder, or drop the zip on this window.

It cannot know which car the folder is for, because the only car it names is one in the sender’s garage. So FORC3 Grid reads the folder name, suggests the closest match from your cars, and asks you to confirm before it writes anything. From then on it is a managed livery like any other — renameable, copyable onto your other cars of the same model, and exportable as a .fmgrid.

What a pack contains

The six texture maps, a manifest, and a preview — about 3 MB. It does not contain the game’s compiled .texturemips cache, which is around 77 MB per livery, is regenerated on demand, and would actively break the install if shipped stale.

Will other drivers see my skin?

Everyone who installs the same pack has the same textures on disk, which is the prerequisite. Whether AC EVO then shows a remote driver’s external livery in a multiplayer session is not something we have verified, and we would rather say so than promise it. The moment it is tested, this page will say plainly which way it went.

3D preview

Not yet. The groundwork matches FORC3 Designer’s renderer so it can be added without changing the pack format — see js/preview.js.